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Group connected prims by poly count


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Hi all

Can anyone suggest a good way to loop over geo and group connected geo by a threshold of primitive count? For eg.

- I have a mesh that has 140 000 000 prims.
- I can do a connectivity sop and split out connected pieces. Many are smaller than my threshold of say 10 000 000.
- I'd like to combine the smaller connected pieces into a group until it hits the 10 000 000 threshold and then move onto a new group etc.

Right now it creates far too many individual meshes based purely on connectivity so I'm trying to combine the smaller pieces into a more manageable chunks.

 

Thanks in advance!

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