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Frame sequence as texture per grid


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I have one grid and with CopyToPoints.
I also have  sequence of different pictures, named: Awesome1.png, Awesome2.png, etc.
I can see that each grid has primitive number.
I'm after is procedural texturing from image sequence per primitive.
Example attached, “principleshader” has “Use Texture” as sequence Awesome${F2}.exr - If I apply to Grids only one image get used. I want each frame of the sequence to be on different Grid.

Anybody, please advice.
Thank you,


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