nuki Posted November 1, 2018 Share Posted November 1, 2018 (edited) I cant figure out how to get Houdini to add Parameters for arguments of my main function. My understanding is that: #pragma label test "Test" #pragma export test all cvex fun_ction(float test=1; export vector P=0) { P *= (vector)test; } should expose a float parameter labelled ''Test" to the UI. However, if I create a node with this definition there are no parameters added based on the code. I can add them manually in the Operator Type Properties but I would rather have them defined in VEX. Edit: It must have something to do with the mat context. Creating the asset in shop context in h16.5 works just fine. asset_param.hiplc Edited November 1, 2018 by nuki Quote Link to comment Share on other sites More sharing options...
nuki Posted November 4, 2018 Author Share Posted November 4, 2018 so it seems to me that this has been moved to the Input/Output section of the Operator Type Properties. You can hit the 'Create/Update Inputs From Parameters' option and hook that up with parameters inside a material builder node. Quote Link to comment Share on other sites More sharing options...
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