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uv quickshade - reload texture in the viewport


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Hi there,

So Im using uv quicktexture to view my textures in the viewport. But when I change the texture in photoshop or gimp, resave, it does not update in houdini. I tried to pick manually again, but it seems the texture is somewhere in memory. I tried to clear the memory in cache manager but it does not help.

Any ideas how to solve that? Or maybe there is some other way to view a texture in the viewport?

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