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How does Boolean sop fit with the new rbdmaterialfracture node in Houdini 17?

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Any idea how Boolean sop fits with the new rbdmaterialfracture node in Houdini 17?

 

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Some of the fracturing methods in RBD Material Fracture use the Boolean SOP, if that's what you're asking about

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How do I use boolean fracturing in Houdini 17? is it already part of th enew rbdmaterialfracture? or is it still the separate boolean node, if still the sepaate boolean node, how to fit it in the newwork with the rbdmaterialfracture?

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If you want to do custom stuff with boolean fracturing (i.e. not the wood or concrete-style fracturing that rbdmaterialfracture provides), then you can just use the Boolean SOP or the new Boolean Fracture SOP (which is an HDA that provides more convenience features on top of Boolean). If you're trying to combine it with RBD Material Fracture, you likely need to merge together the constraint network produced by each

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