Av0000 Posted November 27, 2018 Share Posted November 27, 2018 I have an exported of an .FBX and .ABC format. I'm trying to get rid of the name issue in houdini when using FBX. But .ABC doesn't have this problem as I can use "Name Group Using Transform Node Name" in the option below. I used a blast node to display the groups which I group them in maya. FBX : @ALL_Windows/Windows_1/Glass ABC : Glass Quote Link to comment Share on other sites More sharing options...
Av0000 Posted November 27, 2018 Author Share Posted November 27, 2018 Here's the node Quote Link to comment Share on other sites More sharing options...
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