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tianurcelay

Control per particle Gravity Force

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Hi everyone! First post here! 

I hope you can help me. I'm doing some bubbles emission simulation, and I'm just starting this setup. I want to know  if there is a way to control the gravity force (or any force that could work) by the pscale or Cd attribute from the input points in the source. I want the smaller bubbles to stay low or even go slowly down and the big ones to go up.

I'll post the hip file too.

Sorry for the english, I'm kind of rusty...

 

bubbles.hipnc

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Hi! Have you tried to use the @mass point attribute?

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Thanks Ikoon! I don't really know how to use it in rbd, even less when dealing with particles and not packed primitive. I will dig in and see what I can get.

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