Jump to content

infection system by connectivity


dyei nightmare

Recommended Posts

whassap, today i am on intersting quest, i have to make a variation of a pcloud infection system, but it has to fullfill an interesting condition, has to be per class, i mean, each node gets infected only if a neighbour belongs to another set of conected nodes and that set or class must have all their nodes infected, and a set or class could be a piece of fracture... do you know if there is something like this out there?

 

if not, i will write that code   ^_^ ^_^ ^_^

Edited by dyei nightmare
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...