pelos Posted January 18, 2019 Share Posted January 18, 2019 I am working grooming some curves/hairs and all the way below the chain is a chop node with noise inside a subnet, even do I bypass the subnet, every time I change something takes forever since the chops cook even do that I think they are off/bypass, all the frames =( is there a way to really by pass chops or just let them cook by frame so the scene??? is kinda annoying =( Quote Link to comment Share on other sites More sharing options...
anim Posted January 18, 2019 Share Posted January 18, 2019 on your generator CHOPs you can set Channel Range to be Use Current Frame Some CHOPs have also the Time Slice checkbox but it ultimately depends on your CHOP net and what's happening in there, if you are grabbing Geometry, channels, how you are exporting it back to your scene, etc. Quote Link to comment Share on other sites More sharing options...
pelos Posted January 20, 2019 Author Share Posted January 20, 2019 I will try the use current frame, lag chop and jiggle I clicked timeslice checkbox, thanks =) Quote Link to comment Share on other sites More sharing options...
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