cgp Posted January 24, 2019 Share Posted January 24, 2019 Hi! What is inside the VEX function ocean_sample? What calculations are done there? I'm writing my own C++ displacement because the oceanSampleLayers is very very slowly. I use houdini/vex/include/ocean.h as a reference. But it uses ocean_sample, with unknown code. Quote Link to comment Share on other sites More sharing options...
cgp Posted January 24, 2019 Author Share Posted January 24, 2019 (edited) . Edited January 24, 2019 by cgp Quote Link to comment Share on other sites More sharing options...
nuki Posted January 24, 2019 Share Posted January 24, 2019 did you consider asking this on the official sidefx forum or contact support? I mean theres tons of brilliant people here, but I doubt someone apart from sidefx has the latest source. Quote Link to comment Share on other sites More sharing options...
cgp Posted January 27, 2019 Author Share Posted January 27, 2019 Solved Quote Link to comment Share on other sites More sharing options...
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