asmartkid Posted January 27, 2019 Share Posted January 27, 2019 Hi! I've just started looking into Renderman in Houdini, and have found an issue where I really don't know what I'm doing wrong. Just trying to play with Pxr Layer and Pxr Mixer to create a material composed of several of them according to a mask. But the simplest instance of this is not working for me. I understand the pxrlayer blue diffuse color should override the green diffuse color in the pxrsurface1 I applied to the box. But it doesn't work and i'm getting a grey box instead. Where is the conceptual mistake on my part? I'm using Houdini 17 and Renderman 21.7 and all working correctly until now.. Thank you very much! pxrsurface.hiplc Quote Link to comment Share on other sites More sharing options...
asmartkid Posted January 27, 2019 Author Share Posted January 27, 2019 I answer myself the question for future reference: Nothing wrong with my setup, just needed to specify explicitly the shaders path, otherwise, this specifics shaders won't work: Quote Link to comment Share on other sites More sharing options...
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