Spike Posted February 12, 2019 Share Posted February 12, 2019 (edited) Hi, i want to convert a polygonal line (created for test by scatter and add node) into a bezier curve with the freehand method -> all points are connected but the path in between is interpolated. (like if you draw a curve with the curve sop + bezier+freehand option) Is it possible to convert it? - i tried to add it into the curve soptoo but it doesnt change anything. Thank you for help, Phil Edited February 12, 2019 by Spike Quote Link to comment Share on other sites More sharing options...
Paul Corfield Posted February 14, 2019 Share Posted February 14, 2019 Does feeding your line into a convert node and setting it to 'convert to' nurbs curve do what you want? In the convert (to nurbs curve) you can move the U Order slider to further alter the look of the curve. Then you can add a resample node if you need more points and another convert node and convert back to polygons. Quote Link to comment Share on other sites More sharing options...
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