shader Posted June 5, 2006 Share Posted June 5, 2006 How would you take a simple geo like sphere and apply specific operators to make it look like random rock boulder, aside from modeling it with sculpt tool. I am open to any ideas. Quote Link to comment Share on other sites More sharing options...
edward Posted June 5, 2006 Share Posted June 5, 2006 First thing that comes to mind: Polygon sphere with suitably high resolution, VEX Mountain, tweak parameters. Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted June 5, 2006 Share Posted June 5, 2006 Also a good way to learn about point instancing with thousands and thousands of rocks 'n gravels. Quote Link to comment Share on other sites More sharing options...
michael Posted June 5, 2006 Share Posted June 5, 2006 check out the Geometry Instancing tutorial here: http://sidefx.vislab.usyd.edu.au/houdini_v...ring/index.html 5th from top Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.