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How to backflip(or 180°turn) fallen RBD objects


diparun

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I'm copying 1000 coins into a rbdpacked, obj, falling on floor.. Once they settle down, I want them to do a backflip and fall revealing the other side. Any ideas? I tried pushing with forces but the backflip has to be once i.e exactly 180degrees, with the same rbd interaction.. any help would be appreciated..

Edited by diparun
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after the sim, you can animate each coint with in a for each. just at the transform use $CEX / Y / Z. offset it with iteration value if you want.

other way is to animate the primintrinsic like this tutorial does

 

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