reeson Posted March 1, 2019 Share Posted March 1, 2019 (edited) Hey guys. I have small simulation of a building collapsing. Before rendering, I switch to high instance pieces and when I try to render current frame with mantra, it's pretty fast and it doesn't use that much RAM. But, when I try to do the same render with Redshift, my RAM usage goes to the max (16GB), and it takes forever to render one singe frame. Why is that? EDIT: found the answer here: Edited March 1, 2019 by reeson Quote Link to comment Share on other sites More sharing options...
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