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How to share a volume procedural shader between copied instances of the same object ?


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Hello everyone, 

I was following along a tutorial of Entagma to create a Juliabulb. Now I would like to be able to copy this Juliabulb into several instances, with the volume procedural shader applying on each instance. Currently my issue is that the procedural shader only apply to the master object, but not the the copied instances. I guess the answer is simple but I can't figure out a way to transfer the volume procedural shader to the copied instances. Can you help me to solve this issue ? 

Here are some screenshots of my simple setup and the hip file :)

Thanks by advance for your help !

Issue_Juliabulb_1.jpg

Issue_Juliabulb_2.jpg

Juliabulb_copy_test2.hipnc

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