Jump to content
Sign in to follow this  
juicysoup

Particle substep without affecting source?

Recommended Posts

Hello, I have a popnet with that emits one particle every 10 frames and I need to increase substeps to get more accurate result...however when I increase substeps it affects pop source and emits more particles. For example if I have 3 substeps, it will emit 3 particles instead of one. I've tried using gasintermittentsolve but when using that it just won't emit anything at all unless frames between solves is set to 1. Is there any other workaround for this? 

Thanks

Share this post


Link to post
Share on other sites

Figured, I could just simulate at higher substeps and then delete the points that I don't need but I guess this isn't an ideal solution

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×