parth Posted March 19, 2019 Share Posted March 19, 2019 I am trying to simulate the Rigid Body Collision. The problem is all the hero rigid body keep moving and does not stop the motion at all, I have attached the flipbook sim to demonstrate the problem. Anyone knows what could be the problem here? Thank you. RgdBdy_Test.mov Quote Link to comment Share on other sites More sharing options...
tmdag Posted March 19, 2019 Share Posted March 19, 2019 It could be so _many_ things! and unfortunately from the video there is no way we could debug anything. We even don't know what algorithm you have used for RBD simulation, what type of geometry, nothing. But I will take a long shot and say that this is a bullet bug in H17.0.4xx . Try another/newer build. Quote Link to comment Share on other sites More sharing options...
Midasssilver Posted March 29, 2019 Share Posted March 29, 2019 You've got some weird stuff going on with your collision geometry. Look at the ground plane move half way through the movie; that's bound to cause some weird movement. Quote Link to comment Share on other sites More sharing options...
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