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Q about Is Front Face VOP and displacement


KiLa

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Shader/material quickie: is there a way to use “Is Front Face” vop when adding displacement? Currently i have “i” and “n” from surface globals connected to IFF and it works fine. When i try to use returned value with displacement nodes Mantra cries out that the global variable is missing. Displacement globals has “n” but where do i get the required “i”. I'm trying to create a shader for an line that has displacement only on front face.

Cheers
-k

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