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worldposition to localPosition - calc problems?

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i really have no clue whats going on - why does world transformation behave so differently -> file attached

(actually my plan was to set a point to the position of a bone - by getting worldtransformation of the bone node - i pasted it on my world node - that worked but i have no idea why it didnt work out on a single point in a sop node) - file attached


Edited by Spike
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