smus Posted April 12, 2019 Share Posted April 12, 2019 (edited) Hello everyone, I am new here, looking for a little bit of a guidance. Hitting play button with "fliptank" inside of the scene is triggering simulating process. How to run this process from command line ? Is it possible ? Houdini is using HBatch to process caches in background but which scripts is it running ? How to cache whole simulation in the background (from command line) ? ..Ideally without HQueue. I Can code in variety of languages for DCC applications like Maya, 3dsmax and so on thus code samples or doc links can be very helpful. Using: Houdini 16.5 on Windows. Thank you. Edited April 12, 2019 by smus Quote Link to comment Share on other sites More sharing options...
smus Posted April 13, 2019 Author Share Posted April 13, 2019 Hi, I figured command line caching and it is now caching on remote machine but simulation does not seem to be using all the cores but I can see about as many threads as cores available. Anything I can to do make it use all cores ? Quote Link to comment Share on other sites More sharing options...
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