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Running simulation in background

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Posted (edited)

Hello everyone,

I am new here, looking for a little bit of a guidance. 
Hitting play button with "fliptank" inside of the scene is triggering simulating process.
How to run this process from command line ? Is it possible ?
Houdini is using HBatch to process caches in background but which scripts is it running ?
How to cache whole simulation in the background (from command line) ? 
..Ideally without HQueue.

I Can code in variety of languages for DCC applications like Maya, 3dsmax and so on thus code samples or doc links can be very helpful.

Using: Houdini 16.5 on Windows.
Thank you.

Edited by smus

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I figured command line caching and it is now caching on remote machine but simulation does not seem to be using all the cores but I can see about as many threads as cores available.

Anything I can to do make it use all cores ?

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