SiRpRoHxO Posted April 17, 2019 Share Posted April 17, 2019 Hello everyone, I'm currently playing around with a Sphere breaking through a wall; quite a simple setup but when it comes to rendering out, I'm noticing some small seams around my fractured area. As I'm not able to figure this out, I'm asking the community for some help or a hint in the right direction. thanks Using Rigid Body Dynamics.hip Quote Link to comment Share on other sites More sharing options...
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