hampuseh Posted April 26, 2019 Share Posted April 26, 2019 Hello! I am working on a tree. I am currently trying to create a "simple" swaying/wind blowing animation on the branches. I have tried vellum to point deform and wire-deform as well. However I don't really get the result I want and I also don't feel I have as much control that I would like. What I am wondering is if there is any way to deform my branches, that consist of just curves, by a attribute? I have a @width attribute starting from 1.0 at the trunk and ending at 0.0 at the tips of the branches. My idea was to have the lowest value of the @width attribute to transform the most and then the animation falls off based on the @width amount. Has anyone had any experience in doing something like this? If anyone has any help to give! Quote Link to comment Share on other sites More sharing options...
hampuseh Posted May 21, 2019 Author Share Posted May 21, 2019 bump Quote Link to comment Share on other sites More sharing options...
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