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Using attribute for animation

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I am working on a tree. 
I am currently trying to create a "simple" swaying/wind blowing animation on the branches. I have tried vellum to point deform and wire-deform as well. However I don't really get the result I want and I also don't feel I have as much control that I would like. 
What I am wondering is if there is any way to deform my branches, that consist of just curves, by a attribute? I have a @width attribute starting from 1.0 at the trunk and ending at 0.0 at the tips of the branches. My idea was to have the lowest value of the @width attribute to transform the most and then the animation falls off based on the @width amount.
Has anyone had any experience in doing something like this? If anyone has any help to give!


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