jackassol Posted April 29, 2019 Share Posted April 29, 2019 (edited) Hej guys - I am looking for an easy way to kill volume/pyro based on a bounding box in DOPS. Couldn't find anything how to do it. Any tips? Edited April 29, 2019 by jackassol Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted April 29, 2019 Share Posted April 29, 2019 Have you looked at gas enforce boundary? I tried messing around with it before to delete density in certain areas. Quote Link to comment Share on other sites More sharing options...
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