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crashjosh

Geometry Fracture Pattern from Texture

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Hello guys & girls,

I was wondering if there is a way to have Objects being fractured by a given texture like the Trace SOP does it, but on a existing object?

Thanks in advance!

Something like this:

New_Graph_output.thumb.png.02f757219ef4a2a11b20042b557a46ab.png

Unbenannt.PNG.480225a65504af7d80f31ba5ffeb99d0.PNG

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Maybe something like this? It's not 100% precise, but I'm eroding your image slightly in COPs, then tracing it, unrolling, fusing, then extruding the resulting edges and using them for a boolean fracture.

fracture_from_image.hip

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