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Hello
I need to export into a texture the information I generated using the GameDev_measure_curvature node. How do I do that?

link_201905155802841818.jpg

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there is a bake texture ROP. this question has been answered a bunch of times here already. there is also a master class at sidefx website (slightly out of date thou). if you using GameDev tools there is also their own GameDev Games Baker which seems to be kind of easier to use but doesn't have all the bells and whistles of the original baker.

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Thank you.
But now what happens. When I use Render to Mplay the textures curvature, cavity, etc ... appear, but when I use render to disk, it only does the bake of a texture. How do I render in the others.

link_201905155802979313.jpg

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17 hours ago, davpe said:

para exportar esses canais adicionais, você precisa configurar um sombreador com exportações de bolos. assista a masterclass para entender como as coisas funcionam:

https://www.sidefx.com/tutorials/h15-masterclass-mantra-rendering-and-texture-baking/

ou isso para gameDev maps baker:

https://www.sidefx.com/tutorials/game-tools-maps-baker/

 

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