anicg Posted May 17, 2019 Share Posted May 17, 2019 (edited) I can't find a heightfield node to invert a mask, any idea how to do that? if it's not in a node, can I do it with vex, something like mask=-mask? how would you write it? and is it in an heightfield wrangle? Edited May 17, 2019 by anicg Quote Link to comment Share on other sites More sharing options...
anim Posted May 17, 2019 Share Posted May 17, 2019 Heightfield Remap SOP, set layer to mask, and set Output Min/Max to 1/0 or Heightfield Wrangle SOP @mask = 1-@mask; or @mask = fit01(@mask, 1, 0); or similar 1 Quote Link to comment Share on other sites More sharing options...
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