Yehbe Posted May 20, 2019 Share Posted May 20, 2019 Hello everyone, I am working with volumetric capture data and would like to have points scattered on it that moves with the data but also doesn't chang every frame. The issue is that the geometry, primitive number and uv's keep changing every frame. So I can't do the same trick I can do with mocap data using the primuv attributes. Anyone have any experience with this and how I should handle it? Quote Link to comment Share on other sites More sharing options...
flcc Posted May 20, 2019 Share Posted May 20, 2019 May be you should take a look here ? Quote Link to comment Share on other sites More sharing options...
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