Alfred_dupont Posted May 24, 2019 Share Posted May 24, 2019 (edited) Hello, I'm looking for a solution on how to export 2 vellum objects into alembic and differentiate them into cinema4d to apply materials? I found many similar threads here and there about groups and so, but no solution seems to work, I post the hip files if anyone interested to help, it's a simple test, K found a solution, thanks! Edited May 24, 2019 by Alfred_dupont Quote Link to comment Share on other sites More sharing options...
Alfred_dupont Posted May 24, 2019 Author Share Posted May 24, 2019 Well, I succeeded one time, but since then I can't reproduce what I did, could someone please take a look at the hip file and tell me how to separate object while exporting as alembic, test_alembic.hip Quote Link to comment Share on other sites More sharing options...
Alfred_dupont Posted May 25, 2019 Author Share Posted May 25, 2019 Anyone? I'm pretty sure I'm super easy for you guys, and it will help to understand some very basic moves, thanks Quote Link to comment Share on other sites More sharing options...
PixelNinja Posted May 25, 2019 Share Posted May 25, 2019 To export separate meshes as alembic you want to check "build heirarchy from attribute" on the alembic rop. It will separate each packed primitive into separate objects based on the path attribute. Quote Link to comment Share on other sites More sharing options...
Alfred_dupont Posted May 25, 2019 Author Share Posted May 25, 2019 Hello, thanks for the reply!, I finally found that the Split Node worked perfectly! Quote Link to comment Share on other sites More sharing options...
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