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Mantra Network Rendering


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Hi people,

I got two network rendering problems. My system is Windows XP_Pro.

I have two hosts: host1, host2, and render from host1 using command: mantra -H host2 , and everything is fine.

The problem begins when shader use texture from the net. Texture is "net mapped" \\host1\c\PRJ\bitmap.tga

Unfortunately Mantra doesn't see it. In any case it's not a net issue. Texture is visible and readable but not by Mantra.

I copied from host1 C:\Prj\bitmap.tga --> to --> host2 C:\Prj\bitmap.tga and it worked but...

I don't have idea how to configure all stuff to make Mantra to see textures over the net :( I tried network disk mapping as: Z:\bitmap.tga but it also didn't help. Are there exist "mount" command from Linux under Windows?

Can anybody help?

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