lisux Posted June 29, 2006 Share Posted June 29, 2006 Hi all. I am playing trying to make some type of very simple crowd simulation. One of the problem I have found is to try to launch events based in particles interaction. For example I have two groups of particles, A and B. I wan to to make that if any of the particles in A have some particles from B very close, into a redius of influence for example, then I can trigger an event for, for example, kill this particle, or put this particle from A into a group, to have ,for example, a group with all the particles in A that have particles from B very close, etc ... I am sure that I can do it in Houdini but I have tried several ways, with group conbinations, the proximity POP, etc ... I haven't get any decent way to get this. Can anybosy help me? Thanks Quote Link to comment Share on other sites More sharing options...
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