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Emit whitewater only on specific region

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1. Is there a way to emit whitewater from a specific region? I am trying to get whitewater appear around the sphere only. But coudnt get it to work. Also i am trying to get rid of swirly kind of whitewater style as shown in image  File attached.

2. Can ocean spectrum emit foam when it interact with an object?



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I know its late but if you watch Whitewater Masterclass H17  by Omer zarifi this is first example. the gist is you disable all other sources and enable extra sources and put your object through whitewater source or  rasterize it and put it in OUT null in whitewater source and run the sim.

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