MIguel P Posted July 8, 2006 Share Posted July 8, 2006 Hello. I have a problem. How can I orient the particle normals respect a deforming surface? example: A woman shots an arrow and it hits in a man (In the arm). When this man move his arm, the arrows orientation will change. I try it with some methods, but I haven't good reslults. See the image to understand it better. Quote Link to comment Share on other sites More sharing options...
grasshopper Posted July 10, 2006 Share Posted July 10, 2006 [quote name='MIguel P arrowHitsdeformingSurface.hip Quote Link to comment Share on other sites More sharing options...
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