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Orient Normals


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Hello. I have a problem. How can I orient the particle normals respect a deforming surface?

example: A woman shots an arrow and it hits in a man (In the arm). When this man move his arm, the arrows orientation will change. I try it with some methods, but I haven't good reslults.

See the image to understand it better.

post-1215-1152358840_thumb.jpg

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