bretik Posted August 6, 2019 Share Posted August 6, 2019 Hi, anyone knows if op: path like op:/obj/Sphere/cop2net1/OUT should work in Arnold shader? Arnold Voppnet > standard surface > "image" node to color cant get it to work. I also tried opfullpath(/obj/Sphere/cop2net1/OUT) B. Quote Link to comment Share on other sites More sharing options...
bretik Posted August 6, 2019 Author Share Posted August 6, 2019 Or at least how to bake Cop textures out to a file? Quote Link to comment Share on other sites More sharing options...
bretik Posted August 6, 2019 Author Share Posted August 6, 2019 OK You are slow Guys.. ROP Output. (and Im lazy) Quote Link to comment Share on other sites More sharing options...
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