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How to transform objects according to curve normals


Isleofgough

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I am trying to create the beginning of a plastic ratchet tie, and I can't seem to get the notches to align properly according to the normals of the curve. I am using copy to points. How would I transform them afterwards according the direction of normal of the curve? What am I missing? Thanks.

 

Edited by Isleofgough
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