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Binhou

How to dynamic remove loop line?

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Posted (edited)

Hello guys , i'm houdini newbie.

I use copy and transform to make a building , i want to remove middle loop line and keep top and down line, how can i do?

sorry for my bad grammar.

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Edited by Binhou

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Polyreduce with Continue Reducing within  Quality Tolerance and a low value for Tolerance, and

[x] Preserve Quads.

It will find large quads that approximate your geo, but it's not guaranteed that it will always delete those edges. 

It's doing the expected result on this kind of geo because by construction, there are large quads because of the extrusion.

You can force edges in the output with the Hard Edges list though, depending on your workflow.

polyreduce.png

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