LumaPictures Posted September 10, 2019 Share Posted September 10, 2019 We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers The Character TD is responsible for the setting up of cloth rigs and fur/hair systems for both Character and Creature animations. You can: Run cloth, hair, rigid body and crowd simulations Troubleshoot creature and character pipeline issues Script utilities while creating and integrating tools / plug-ins with the Maya API and MEL scripts to further the Rigging and Animation workflow Maintain and customise rigs using internally developed tools Develop and work on rigs and simulations which require complex and creative problem solving Develop and integrate rigging tools into a robust pipeline You have: At least five years of experience in a VFX Production environment A Bachelor's degree (or working towards one) in computer science, computer graphics or the equivalent combination of education and experience An in depth understanding of anatomy and a thorough understanding of biomechanics, kinesiology for both humanoids and animals A thorough knowledge of weighting and skinning and the ability to work interactively with modelers to resolve challenges A proven ability to rig a variety of characters / objects in a realistic, non-cartoon manner Scripting skills in Maya API, MEL scripting, Python and/or Perl Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production Strong interpersonal and organisational skills with a keen eye for detail An innate desire to stay informed of current technologies and techniques Quote Link to comment Share on other sites More sharing options...
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