CinnamonMetal Posted September 22, 2019 Share Posted September 22, 2019 How can I bring in a material VOP network into COPS as an image ? Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted September 22, 2019 Share Posted September 22, 2019 Maybe use a Bake texture ROP, and output the various attributes of your VOP ? Then import the files into COPS or use the render COPS ? https://www.sidefx.com/forum/topic/23239/ Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 22, 2019 Author Share Posted September 22, 2019 (edited) @StepbyStepVFX I have the attribute exported in VOP's where I want to export in the Material VOP Network but where do I read this attribute into COPs as the first question ? I assume the render COP won't write images but will read directly the result of the baked attributes as an image ? There is also how to bake out displacements \ VDM as an image, I can't write out an attribute of both the Position and Normals; to get the black and white or VDM ? Edited September 22, 2019 by CinnamonMetal Quote Link to comment Share on other sites More sharing options...
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