Skybar Posted September 23, 2019 Share Posted September 23, 2019 Hello! I'm trying to do a simple recovery from ragdoll. Essentially what I'm doing is: ragdoll flies away -> blend to a laying down rest position with motors -> switch state to stand back up. The problem I'm having is when I switch state, the agent jumps into the middle of its circle. Whenever the ragdoll is active I'm not sure what the circle is centered on - but when a clip is playing I guess it's centered in XZ around the hips. See picture, upper body is the circle when ragdoll and the lower is when I switch to a clip. Does anyone know if I can control this somehow? Either keep the circle centered when it is a ragdoll, or make it not jump when I switch state. Quote Link to comment Share on other sites More sharing options...
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