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Vellum - Updating attach constraint every frame


sjrohit

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Hello,

Can there be a way to update the attach constraint points (on collider) on every frame as the collider moves in a world space so that it gives sort of a sliding effect?

I tried adding a custom group in the target geo field, the points in the custom group get updated every frame as the collider moves. But Vellum solver is not taking that into account, it holds the position of the constraints created on first frame of sim.

any thoughts?

Thanks,
 

Edited by sjrohit
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