Jump to content

I need an idea on fading disintagration effect


sintel

Recommended Posts

As the title say. I created 2 disintegration effect scene. 1 use Vellum and the other use POP Grains. What I wanna do next is to bring some fading effect to the pieces after a while they are torn from the geometry. I did watch this 

 and I got the idea behind that.

Using Packed Geometry (Assemble SOP, to be more specific) to represent the pieces by the points. Scale down the pscale along time. And after that, using Transform Pieces. The pieces will be scaled down by the pscale.

This technique is very clever applying to RBD Objects but I'm using Vellum/POP Grains to get cloth-like behavior for the pieces. So this technique cannot be apply.

Anyone here could give me a specific idea for this case?

Edited by sintel
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...