catchyid Posted October 9, 2019 Share Posted October 9, 2019 Hi, I have a mesh, my goal is to build coordinates on each point that matches the "curvature" of the mesh (plz, see attached). To build a frame, I have Normal which is easy, however I am not sure how to compute the second direction,T, that should match curvature of the mesh? I've tried polyframe but it did not give good result, also "measure" node only highlights places with high curvature (but no direction is calculated). I also thought about whether the uv map already imported with mesh could be useful but could find a good use of it (i.e. it's just a map, it does not say anything about the corresponding 3D points). Any ideas ? Thanks Quote Link to comment Share on other sites More sharing options...
catchyid Posted October 10, 2019 Author Share Posted October 10, 2019 i found partial solution: convert to vdb then use vdbanalysis: gradient (scalar-->vector)... it's partial in terms that one needs to convert to vdb first (as opposed to using the actual mesh) and the resultant vectors are "okay", i.e. most of them follow these tangent lines but some go haywire ... Quote Link to comment Share on other sites More sharing options...
KarlRichter Posted October 11, 2019 Share Posted October 11, 2019 In 17.5, the measure sop has been improved. If you set the measure type to "curvature" and "Principal", you can then choose to output a direction vector. Quote Link to comment Share on other sites More sharing options...
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