plazadelmar Posted October 14, 2019 Share Posted October 14, 2019 (edited) What is the best way to retime and control the speed of a simulation? My desired effect is high speed and upon collision slowing down like 100 times for 5 seconds and then go back to the original speed. retime.hiplc Edited October 14, 2019 by plazadelmar Quote Link to comment Share on other sites More sharing options...
catchyid Posted October 14, 2019 Share Posted October 14, 2019 I know retime node has improved in Houdini 17.5. I think you can simulate normally (i.e. realtime scale) then use retime node to speed up or slow down (you might need more substeps to help retime if it needs more data for slow part) Quote Link to comment Share on other sites More sharing options...
plazadelmar Posted October 14, 2019 Author Share Posted October 14, 2019 2 hours ago, catchyid said: I know retime node has improved in Houdini 17.5. I think you can simulate normally (i.e. realtime scale) then use retime node to speed up or slow down (you might need more substeps to help retime if it needs more data for slow part) Thanks. With some keyframing, this works. Quote Link to comment Share on other sites More sharing options...
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