xgr Posted October 23, 2019 Share Posted October 23, 2019 I am using cloth and pressure constraints, emitting vellum object in some interval, the problem is that the new emitted object will 'stick' to objects overlap with it at the frame it was born. I've tried increase substeps and constraint iterations seems not work... ... Where should i work on to avoid the 'sticking'? Thanks. Quote Link to comment Share on other sites More sharing options...
anim Posted October 23, 2019 Share Posted October 23, 2019 make sure not to emit them within other objects also emitting tiny and scale up over few frames can help Quote Link to comment Share on other sites More sharing options...
jeremiah Posted October 23, 2019 Share Posted October 23, 2019 (edited) Or try vellumdrape, if you cannot avoid intersection at the beginning. There's example file from side effects. https://www.sidefx.com/docs/houdini/nodes/sop/vellumdrape.html Cheers, Edited October 23, 2019 by jeremiah Quote Link to comment Share on other sites More sharing options...
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