puma.snyder Posted August 8, 2006 Share Posted August 8, 2006 I have two sets of transformation channels for two seperate Objects. Now I need a way to create rotation channels for ObjectA, so that it looks at Object B Can I calculate this in entirely in CHOPs? Thanks Achim Quote Link to comment Share on other sites More sharing options...
malexander Posted August 8, 2006 Share Posted August 8, 2006 Try the Object CHOP, select Compute = Bearing. I believe that will compute the rotation necessary to rotate object B to lookat object A, from its current orientation (so, make sure object B it isn't rotated at all). Quote Link to comment Share on other sites More sharing options...
puma.snyder Posted August 11, 2006 Author Share Posted August 11, 2006 Thank a lot! Achim Quote Link to comment Share on other sites More sharing options...
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