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Attributes not working in tops (PDG)


logix1390

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I am following this beginner PDG tutorial from the side fx website. 

https://www.sidefx.com/tutorials/create-a-task-workflow-to-build-cities/

The link to the pdf is here:

https://d2wvmrjymyrujw.cloudfront.net/media/uploads/tutorial/pdg/foundations/pdg_foundation_tutorial2.pdf

 

The problem is that the attributes I set to control the random height of the buildings is not working when I combine everything after using the "wait for all" and Geometry Import" top nodes. 

I am not sure what i'm doing wrong. I have followed every step of this tutorial exactly

I will attach my scene file for anyone that wants to take a look. 

Thank you.

 

 

 

city_01.hip

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