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canadrian

caching out transforms from rigging to lighting

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Hi! 

Playing around with some simple rigs in houdini but one thing I'm having trouble with is getting a transform to cache out correctly (would like to animate some transforms, write them out as alembic, and then bring them back in so i can parent geometry to them) 

Having some trouble figuring out how to get this to work on the import side, the alembic caching i believe is working correctly, I can see when I reimport the alembic in the spreadsheet there are animated values on the point, and as well if i import the alembic in to maya I'm seeing correct transform values on the cache, but i can't figure out how to drive something else in houdini correctly after I read the cache back in?

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ah managed to figure it out with the help of a co-worker, required some fiddling with the settings on the alembic write node

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