Jump to content

caching out transforms from rigging to lighting


canadrian

Recommended Posts

Hi! 

Playing around with some simple rigs in houdini but one thing I'm having trouble with is getting a transform to cache out correctly (would like to animate some transforms, write them out as alembic, and then bring them back in so i can parent geometry to them) 

Having some trouble figuring out how to get this to work on the import side, the alembic caching i believe is working correctly, I can see when I reimport the alembic in the spreadsheet there are animated values on the point, and as well if i import the alembic in to maya I'm seeing correct transform values on the cache, but i can't figure out how to drive something else in houdini correctly after I read the cache back in?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...